Daniel Benmergui

Designer, Storyteller

Independent videogames creator from Argentina, director and designer for Storyteller, Fidel Dungeon Rescue and Today I Die.

 

Sessions by Daniel Benmergui


Gameplay and Stories

In-Person Day 2 - 11:00 - 12:00
Language: English (accompanied with Mandarin/Chinese subtitles.)

Storyteller is a puzzle game about building stories. But it turns out people have a lot of expectations about how stories are supposed to work, so how do you design a game that accomodates a soft skill that is shaped differently across cultures, game literacy and even age?

Shedding light of what implies to design an idea that has never been tried before and what the challenges are to design *truly* interactive stories.