Jeremy Goh

Studio Director, Imba Interactive Pte Ltd

Jeremy is a seasoned musician, sound designer, composer, and educator who has been working in the industry for over 14 years. In 2013, he co-founded Imba Interactive, a company that aimed to be a torchbearer for game audio in the region. Imba Interactive focuses on working pipelines, audio direction, and technical integration, striving to be the leading game audio partner in Asia to both indie developers and large development studios alike. Some of the award-winning games where you can hear Imba’s work include - Cuisineer (Battlebrew Productions), Pronty (18light Games), No Straight Roads (Metronomik), Devotion (Red Candle Games), and Masquerada: Songs and Shadows (Witching Hour Studios).

 

Sessions by Jeremy Goh


Game Audio Pitfalls: 10 Years of Lessons Learned

Virtual Day 1 - 09:50 - 10:20
Language: English (accompanied with Mandarin/Chinese subtitles.)

Join us for an engaging and informative discussion that will equip you with the knowledge and tools you need to tackle any game audio challenge! In this session, we will explore the most common difficulties that game audio professionals and game developers face when it comes to game audio. Drawing from over a decade of experience working on over 200 games, we will touch on everything from technical challenges to creative obstacles. We will also provide practical tips to elevate your game audio and strategies to help you avoid these pitfalls. Whether you are a seasoned pro or just starting out in the industry, this session is sure to provide valuable insights.

This session is for game developers and producers who are interested in gaining a deeper understanding of the game audio process. It is also relevant to game audio professionals, including sound designers, composers, audio programmers, and audio directors who are either starting out or curious about our processes. 

By the end of the session, attendees will gain an in-depth understanding of the most common pitfalls in game audio and acquire practical strategies for overcoming them. They will also possess new insights and knowledge about tools that will take their game audio to the next level. As a bonus, they will also discover ways to be more innovative and effective in budgeting for music and audio for their game.